The Driven Conquerors of the Northeast
The Isians are known for being enterprising, prideful, competitive people. They see success as something meant for those with the most dedication to their goals, but personal failure is only considered a defect if one gives up their pursuits in light of coming short. Education is extremely important in Isian society, and one would be hard pressed to find an Isian that is illiterate.
The Isians are fairly light-skinned, though not as much as The Ana-Tori, with features that vary greatly such as hair that goes from blonde to dark brown and eyes that vary from blue to brown. Generally average-built, they stand at average heights similar to those of The Jia-Than of 5’6” to 5’10” for males and 5’2” to 5’6” for females. The Isians have broad faces and pointed noses, and bright eyes and full lips are considered ideals for both males and females.
The Isians are a people who are too ambitious to be contained by one set of boundaries for very long; as a burgeoning empire, they are always making an effort to expand. This puts them at odds with the Jia-Than to their south, as they have not built a navy strong enough to contend with the Maarduni defense of the northern coast of The Regency of Makra. Thusly, they are involved in nigh-constant skirmishes with the Jia-Than, but are constantly held in place by guerrilla units in the southern mountains. They take little notice of the Ana-Tori, but interestingly enough, they do consider the plainsmen to have been related to them in ancient times. They do trade with the Maarduni, but mostly as a matter of necessity.
The Isians are at best filled with pride and determined to achieve their goals, and at worst megalomaniacal and ethnocentric. Their behaviors cover the broadest spectrum of ethics and morality, and thus the Isians do not tend toward any certain alignment.
The Isians occupy the northeastern tropic/subtropic region of Maratus.
The Isians are avid worshipers of the Common Pantheon; every god has at least a few temples in the Isian Imperium, and many parents are proud if one of their children becomes a priest or priestess. The gods that receive the most veneration are Erastos, due to battle being an everyday reality for an empire, and Kennaea, due to the Isian culture’s emphasis on the accumulation of knowledge. Zona, Gesh, and Faerah are worshiped secondarily.
The Isian language is one in which word order matters little, and distinctions in meaning are made with a variety of tenses, conjugations, and affixes. Perhaps the most interesting aspect of Isian is its tendency to absorb loanwords from different cultures, accounted for by the Isian drive for conquest and the large phonology of the language to begin with. Isian uses its own flowy sort of calligraphic script in which the look of letters changes greatly depending on what letters surround it.
For the most part, Isian names are binary – they have a given name, and they use their father’s surname. However, when an Isian manages some sort of remarkable achievement, he or she is given an agnomen by the government or by a prominent family; often, military commanders who win a pivotal battle will often be given an agnomen that is simply the name of the battle.
Aurelius, Akakios, Casian, Cato, Deodatus, Erasmus, Faustus, Horus, Ireneus, Kallias, Leonus, Marius, Pontus
Alexandra, Apollonia, Corinna, Felicia, Hypatia, Julia, Justina, Lucia, Lysandra, Prisca, Pela, Silvia, Valeria
Agathon, Avitus, Chalos, Chariton, Festus, Gaius, Hadrianus, Heronus, Kyros, Myron, Nikandros, Philo, Pyrrhus, Sophus, Theron, Zaramus
Isian adventurers run the gamut from military personnel gathering information about places outside the Imperium for future use to those trying to escape their militaristic home. Common classes for Isians include the Archivist, Cleric, Fighter, Knight, Marshal, Paladin, Warmage, and Wizard classes.
Isian Racial Traits
- Medium: As Medium creatures, Isians have no special bonuses or penalties due to their size.
- Isian base land speed is 30 feet.
- 1 extra feat at 1st level.
- 4 extra skill points at 1st level and 1 extra skill point at each additional level.
- Automatic Language: Isian, Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
- Favored Class: Any. When determining whether a multiclass Isian takes an experience point penalty, his or her highest-level class does not count.
- Well-Read: Any one Knowledge skill becomes a class skill, regardless of class.